TIER LIST — TYPING MUSOU

Typing Musou Tier List

Published
Updated

All 10 characters sorted into v8 post-balance S / A / B tiers. Evaluated from a 50,000-battle simulation at WPM 60 / 90% accuracy under a 'first to drop opponent HP wins' assumption. Every character now lands in a 43-54% win-rate band. Click any character name in the table to jump to their entry.

Sv8 sim win rate > 50% — stable, clear win conditions

A49-51% — role picks that can beat higher tiers in their lane

B43-47% — defined role but slightly behind on flexibility

SS(none in current meta — v8 keeps everyone within 11pt)

C(none in current meta)

Tier table at a glance

S

S Tier

#1
S
ONI character art

ONI

Epic/ドレイン

True lifesteal brawler — the v8 standout that heals from real damage dealt.

HP
9,500
ATK
×1.15
DEF
×0.85
Mid SP45Devour
Ult SP100Soul Devour

Pros

  • Mid 'Devour': 1,000 damage + heal for 85% of actual damage dealt.
  • Grand Ult: 2,000 damage + 100% lifesteal + opponent SP -15%. Massive reward in straight brawls.

Cons

  • 9,500 HP / 0.85 DEF is fragile. Barriers/reflect cut the lifesteal payoff; Tengu burst and Ninja disruption are awkward.

Good vsMiko, Kyuubi, Onmyoji

Bad vsTengu, Ninja

#2
S
YAMABUSHI character art

YAMABUSHI

山伏

Rare/持続ダメージ

DoT specialist that bypasses barriers — the cleanest anti-tank pick.

HP
10,500
ATK
×0.95
DEF
×1.05
Mid SP40Fire Mantra
Ult SP100Fudo Myoo

Pros

  • Mid 'Fire Mantra' costs 40 SP for 1,280 DoT. Cheap, repeatable, lethal in long fights.
  • Grand Ult: 2,880 DoT + ATK -20%. Ignores barriers while lowering incoming damage.

Cons

  • Normal typing damage is mid at ATK 0.95. Miko's heals + damage reduction can neutralize the DoT plan.

Good vsShogun, Ninja, Tengu, Kyuubi

Bad vsMiko

#3
S
TENGU character art

TENGU

天狗

Epic/バースト

Even with non-stacking buffs, still the fragile high-risk burst attacker.

HP
9,500
ATK
×1.20
DEF
×0.90
Mid SP35Lightning Gale
Ult SP100Tengu Storm

Pros

  • Mid 'Lightning Gale' costs 35 SP for 600 damage + ATK +35% for 9s. Refresh the buff and your typing carries the round.
  • Grand Ult: 2,500 damage + ATK +45% for 10s. HP bumped to 9,200 lets you actually live through the burst window.

Cons

  • DEF 0.90 means big incoming damage. Shogun reflect and Yamabushi DoT are still hard losses.

Good vsSamurai, Oni, Onmyoji

Bad vsShogun, Yamabushi

A

A Tier

#4
A
MIKO character art

MIKO

巫女

Rare/回復持久

Pure attrition — heals and damage reduction trade pace for time.

HP
10,800
ATK
×0.85
DEF
×1.14
Mid SP50Purification
Ult SP100Grand Purification

Pros

  • Mid 'Purification' costs 50 SP for a clean 1,500 heal. Rotation rate keeps you patched up.
  • Grand Ult: 2,800 heal + 25 SP refill + 15% damage reduction for 8s. Carves out a 'take the hit' window on demand.

Cons

  • ATK 0.85 is the lowest in the roster. Oni lifesteal and Onmyoji lockdown can close the gap before sustain stabilizes.

Good vsYamabushi, Shogun, Sohei

Bad vsOni, Kyuubi, Onmyoji

#5
A
KYUUBI character art

KYUUBI

九尾

Legendary/複合万能

Still the most versatile Legendary — instant damage, DoT, and healing in one kit.

HP
9,500
ATK
×1.10
DEF
×1.05
Mid SP55Fox Fire
Ult SP100Nine Tails Release

Pros

  • Mid 'Fox Fire' now costs 55 SP for 1,000 damage + 600 DoT. High total-damage per cast.
  • Grand Ult: 1,800 damage + 1,200 DoT + 800 heal. Pressure + finish + reset all in one button.

Cons

  • No real disruption or reflect. Samurai's clean damage and Oni's lifesteal grind through the toolkit.

Good vsNinja, Shogun, Onmyoji

Bad vsSamurai, Oni

#6
A
NINJA character art

NINJA

忍者

Common/速攻スタン

Stun and combo reset, now with real burst to back it up.

HP
9,800
ATK
×1.15
DEF
×0.90
Mid SP40Smoke Screen
Ult SP100Phantom Art

Pros

  • Mid 'Smoke Screen' costs 30 SP for 200 damage + 1.5s stun + combo reset. Lowest-cost compound disruption in the game.
  • Grand Ult: 3.5s stun + 1,800 damage. HP bumped to 9,000 cushions the glass-cannon body.

Cons

  • Shogun reflect and Kyuubi's DoT pace out-attrition the kit.

Good vsSohei, Oni, Tengu

Bad vsShogun, Kyuubi

B

B Tier

#7
B
SHOGUN character art

SHOGUN

将軍

Legendary/カウンター

Tightened reflect window and lower heal — the pure counter-tank.

HP
10,500
ATK
×1.00
DEF
×1.10
Mid SP65Iron Wall
Ult SP100Tenka Fubu

Pros

  • Mid 'Iron Wall': 25% reflect for 12s. Aggressive opponents feed their own pressure back.
  • Grand Ult: 1,500 damage + 800 heal + 30% reflect for 12s. Survives matchups where reflect is dead.

Cons

  • DoT, heals, and lockdown bypass reflect. Slow to actually close the fight on its own.

Good vsTengu, Ninja

Bad vsYamabushi, Miko, Onmyoji

#8
B
SOHEI character art

SOHEI

武僧

Common/重装防御

Tighter barriers and SP cost — the dependable tank baseline.

HP
11,200
ATK
×0.90
DEF
×1.10
Mid SP60Diamond Barrier
Ult SP100Holy Ward

Pros

  • HP 11,500 / DEF 1.10 → EHP 12,650. Mid barrier costs 60 SP for 1,500 absorption / 12s.
  • Grand barrier absorbs 2,400 for 14s. Run the clock down and win on HP comparison.

Cons

  • ATK 0.90 makes typing pressure slow. Miko heals, Onmyoji lockdown, and Ninja disruption all bypass the shield plan.

Good vsSamurai, Kyuubi

Bad vsMiko, Onmyoji, Ninja

#9
B
ONMYOJI character art

ONMYOJI

陰陽師

Rare/呪術テクニカル

Combo + SP denial, now with enough damage to finish.

HP
9,500
ATK
×1.05
DEF
×0.95
Mid SP50Shikigami Strike
Ult SP100Pentagram Seal

Pros

  • Mid 'Shikigami Strike' costs 55 SP for 1,400 damage + combo reset + opponent SP -10%.
  • Grand Ult: 2,100 damage + SP -25% + 10s combo lock. Stops damage-first picks cold.

Cons

  • 9,500 HP / 0.95 DEF is light. Samurai pure damage, Oni lifesteal, and Tengu burst can race past the lockdown.

Good vsMiko, Yamabushi

Bad vsSamurai, Oni, Tengu

#10
B
SAMURAI character art

SAMURAI

Common/バランス

The clean damage baseline — exactly what a free starter should be in v8.

HP
10,000
ATK
×1.00
DEF
×1.00
Mid SP50Iaigiri
Ult SP100Musou Slash

Pros

  • Mid 'Iaigiri' deals 1,500, Grand Ult 'Musou Slash' deals 2,800. Build SP, fire, keep typing.
  • 10,000 HP / 1.00 ATK / 1.00 DEF. The 'ruler' against which every matchup is measured.

Cons

  • No disruption, healing, or defense. Sohei barriers, Tengu burst, and Shogun reflect all leave you out of answers.

Good vsOnmyoji, Kyuubi

Bad vsSohei, Tengu

Full 10-character matchup chart

Row = your character, column = opponent. Each cell shows the advantage from your character's perspective.

Legend

  • Strong
  • Good
  • Even
  • Bad
  • Awful
You \ Opp.ONIYAMABUSHITENGUMIKOKYUUBININJASHOGUNSOHEIONMYOJISAMURAI
ONI
YAMABUSHI
TENGU
MIKO
KYUUBI
NINJA
SHOGUN
SOHEI
ONMYOJI
SAMURAI

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